I like how there is a severe lack of qauilty controls, making this game extremely laggy and unplayable.
Easy to play, keep your interest, not too easy, too hard. Could use a little work though.
-Money becomes useless once you've bought all the guns. I had 80k and nothing to spend it on when I finished the game. This could be solved my adiing in:
-Could use more upgrades. I like the system you have now, but it could do with soem tweeking. Maybe add in an RPG element to give you exp based on the kill, color, distance, and wave number to give you levels that give the skill points. But also, you could add in a few more upgrades like reload speed, rate of fire, and accuracy that cost money to upgrade.
-More guns maybe? A little more variety couldn't hurt. Although, I just used the USP until after wave 2 when I bought the M21. Never needed to use any other gun after that.
Keep up the goos work, looking forward to Duty Hill 2.
Amazing. And I'm sorry, but I can't help myself.
Yo, I heard you like solving puzzles, I we put a puzzle in your puzzle so you can solve while you solve!
Everything about this game is perfect, the difficulty curve, the visual style, the music, ther controls. Just amazing.
I love the miner type games, and this one is top notch.
To everyone complaining that is is a "ripoff of Mother-lode," ML wasn't the first game to use hte mining mechanic, nor will it be the last. And this fixes a lot of the problems that ML has, and adds in new features. Hands down the best mining game out right now.
But fail horribly when every mission is timed, and starts before you can even pull you your gun. this leave you with having to do perfect button cominations and precision clicking... just to get past the tutorial levels.
In order to fix this you should make everything accuracy based with points awarded for time spent, how this game works now is a marvel that anyone can pass the first level.
Would've given a 5
But I hit a bug on my 3rd fight. It won't take any commands I'm telling the game. I can still use the Space bar and I still get the tone, but it won't regester what I'm telling it.
I think this is linked to backing out of a sub-menu. I'm currently looking for the exact source of the problem.
Has a lot of potential, but also has a bug that can be a little frusterating. First off, the bug: Sometimes units (friendly or enemy) will be frozen in place and wont attack, making them just stand there until they've been killed.
A few sugestions to make this game better:
Really the only thing I could think of was if it was a little like "Epic War 4"
-More than one level
-Have an overall exp that you upgrade things like population max, unit development speed, and spell cooldown
That's all I can think of for now. Keep up the good work!
I only have two problems with this game.
- The NG medals for "The Prophecy" and "To Be A Bird" didn't work for me (completed the story mode in 14 days)
- I wish there was an "End Run" button. I've been going for achievements / medals and my Mystery Upgrade hasn't been stopping for less than 500 meters at least. =/
Could use more variety. Only like four different types of weapons, three gameplay types, and all bugs are essentually the same.
Side note, nuke + lightning = suicide. Awesome.
Made me think from time to time. Had to use the walkthrough for level 18.
I have a weird bug though, my medal for level 19 wasn't geven to me.
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